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	<title>CIT Blog &#187; SecondLife</title>
	<atom:link href="http://cit.duke.edu/blog/category/secondlife/feed/" rel="self" type="application/rss+xml" />
	<link>http://cit.duke.edu/blog</link>
	<description>What's new and interesting in instructional technology</description>
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		<title>Exploring architecture in Second Life</title>
		<link>http://cit.duke.edu/blog/2009/06/26/exploring-architecture-in-second-life/</link>
		<comments>http://cit.duke.edu/blog/2009/06/26/exploring-architecture-in-second-life/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 16:33:07 +0000</pubDate>
		<dc:creator>Randy Riddle</dc:creator>
				<category><![CDATA[Duke Faculty]]></category>
		<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[Project profile]]></category>
		<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Visualization]]></category>
		<category><![CDATA[Web2.0]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=3771</guid>
		<description><![CDATA[How is our relationship to physical space changing as space becomes &#8220;virtual&#8221;?  What do virtual spaces reveal about the people and circumstances that create them?  Those are questions asked by Annabel Wharton, Professor in Art, Art History &#38; Visual Studies, in her research on Medieval and Modern Architecture.
Over the past few months, Wharton [...]]]></description>
			<content:encoded><![CDATA[<p>How is our relationship to physical space changing as space becomes &#8220;virtual&#8221;?  What do virtual spaces reveal about the people and circumstances that create them?  Those are questions asked by <a href="http://fds.duke.edu/db/aas/AAH/faculty/wharton">Annabel Wharton</a>, Professor in <a href="http://www.duke.edu/web/art/index.html">Art, Art History &amp; Visual Studies</a>, in her research on Medieval and Modern Architecture.</p>
<p>Over the past few months, Wharton has explored Second Life, an immersive world inhabited by several million avatars representing real life humans, as well as Assassin’s Creed, a popular video game set in thirteenth century Palestine and Syria. She is examining the effects of digital architectures on those who navigate those virtual realms. In Fall 2009, she plans to teach a course on Jerusalem in which students will join her in investigating the power of architecture in these new media.</p>
<p><a href="http://cit.duke.edu/ideas/projects/wp-content/uploads/2009/06/wharton1.jpg"><img class="alignleft size-medium wp-image-1681" style="float: left;" title="Annabel Wharton" src="http://cit.duke.edu/ideas/projects/wp-content/uploads/2009/06/wharton1.jpg" alt="" width="300" height="225" /></a>For the past four years, Wharton has been studying &#8220;pathological architectures,&#8221; seeking to understand and describe the ways that &#8220;sick&#8221; buildings affect the people who occupy them. More broadly, she is interested in how architectures act as agents in modifying the way humans live.  Her work in exploring architectures in Second Life and video games is preparation for the last chapter of her book.</p>
<p>&#8220;It&#8217;s impossible to understand space conventionally any longer; digital worlds and immersive spaces play too large part in our economy and culture to ignore,&#8221; Wharton said.</p>
<p>&#8220;I expected myself to be a kind of tourist in Second Life and in video games. But the space is invasive; it doesn’t allow you to be simply an objective observer. I have become subjectively engaged, in a way that surprised me. &#8221;</p>
<p>Wharton also noted that, in Second Life, the spaces are created by the avatars themselves; both shaping and acting is an expression of their producers.  As opposed to &#8220;real&#8221; life, objects retain  reference to those who made them. A chair or a house in real life is anonymous; a chair or a house in Second Life, with a click of the mouse, reveals its creator. Search engines allow you to invite those makers to talk to you about their work.</p>
<p>For example, during the recent presidential campaign, Wharton explored the Second Life spaces created by Democrats and Republicans. Democratic spaces were functional, open, modern, information-centered. Republican sites were architecturally elaborate with classicizing buildings and the intimacy of Main Street. She drew from her observations conclusions about the working of the “public sphere” in immersive worlds.</p>
<p>For faculty thinking about integrating Google Earth, Second Life or video games into a course, Wharton suggests becoming familiar with the technology first.  She compares it to learning a new language or visiting a new city with its own culture and conventions. Each technology may take several weeks of learning its mechanisms and exploring its   the territory to feel &#8220;at home&#8221;.</p>
<p>With Second Life, Wharton recommends having students to visit a variety of spaces, some connected directly with the course contents and some not, in order to accustom themselves to navigating the space and interacting with other residents. But finally students can construct the historical sites they are studying in three dimensions so that they and other avatars may walk through them.</p>
<p><a href="http://cit.duke.edu/ideas/projects/wp-content/uploads/2009/06/wharton2.jpg"><img class="alignright size-medium wp-image-1691" style="float: right;" title="Wharton\'s Second Life avatar" src="http://cit.duke.edu/ideas/projects/wp-content/uploads/2009/06/wharton2.jpg" alt="" width="300" height="225" /></a>Most residents of Second Life are “in world” for social purposes or for entertainment—from soft-porn to “dancing for Jesus.” But groups engaged in politics, education, art and music are also active there. Avatars can walk around the Sistine Chapel and the Temple at Karnak or they can attend discussions of Obama’s Cairo speech with Egyptians, Turks, Iranians and other Muslims from around the real world. The first brief piece that Wharton wrote about Second Life described her first visit during the Gaza War to the newly opened Palestine Holocaust Museum (<a href="http://www.ireport.com/docs/DOC-181841">article at iReport</a>).</p>
<p>&#8220;It is really worth investigating digital technologies,&#8221; Wharton says, &#8220;They give you a new means of rethinking your old assumptions—a central concern of education.&#8221;</p>
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		<title>Virtual Worlds: Libraries, Education and Museums Conference</title>
		<link>http://cit.duke.edu/blog/2009/04/17/virtual-worlds-libraries-education-and-museums-conference/</link>
		<comments>http://cit.duke.edu/blog/2009/04/17/virtual-worlds-libraries-education-and-museums-conference/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 15:26:05 +0000</pubDate>
		<dc:creator>Randy Riddle</dc:creator>
				<category><![CDATA[Online education]]></category>
		<category><![CDATA[SecondLife]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=3391</guid>
		<description><![CDATA[The Alliance Library System, a consortium of libraries in Illinois, is sponsoring the second annual online &#8220;Virtual Worlds: Libraries, Education and Museums Conference&#8221; on April 24-25, 2009.
The conference aims to be a gathering place for librarians, educators and others to explore new opportunities for education and outreach in virtual worlds.  Some of the topics at [...]]]></description>
			<content:encoded><![CDATA[<p>The Alliance Library System, a consortium of libraries in Illinois, is sponsoring the second annual online &#8220;Virtual Worlds: Libraries, Education and Museums Conference&#8221; on April 24-25, 2009.</p>
<p>The conference aims to be a gathering place for librarians, educators and others to explore new opportunities for education and outreach in virtual worlds.  Some of the topics at this year&#8217;s conference include:</p>
<ul>
<li>The Immersive Virtual Natural History Experience</li>
<li>Virtual Heritage Preservation, An Unfulfilled American Necessity</li>
<li>Visual Representation of Chemical Data in Virtual Worlds</li>
<li>Planning an Event in Second Life</li>
<li>History-Related Sites and Museums in Second Life: The Good, the Bad, and the Ugly</li>
</ul>
<p>Keynote speakers are <a href="http://slisweb.sjsu.edu/people/faculty/kempj/kempj.php">Jeremy Kemp</a>, San Jose State University, discussing his project connecting Moodle and Second Life and <a href="http://www.blogger.com/profile/08267491669523926751">Bryan Carter</a> from the University of Central Missouri who developed Virtual Harlem, Virtual Montmarte and other islands in Second Life.  <a href="http://www.gronstedtgroup.com/">Anders Gronstedt</a>, a consultant who works will Dell, Sun and other companies and who has written for the Harvard Business Review, will discuss how businesses use virtual worlds to improve workplace performance.</p>
<p>Registration is $49 and you can find out more information on the event at their website, <a href="http://www.alliancelibraries.info/virtualworlds">http://www.alliancelibraries.info/virtualworlds</a> .</p>
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		<title>Virtual Worlds Facet List</title>
		<link>http://cit.duke.edu/blog/2009/02/03/virtual-worlds-facet-list/</link>
		<comments>http://cit.duke.edu/blog/2009/02/03/virtual-worlds-facet-list/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 14:05:25 +0000</pubDate>
		<dc:creator>Hugh Crumley</dc:creator>
				<category><![CDATA[New and cool]]></category>
		<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=2701</guid>
		<description><![CDATA[Sarah &#8220;Intellagirl&#8221; Robins, who was the keynote speaker for the CIT showcase last year, just posted a fairly extensive list of virtual worlds that compares them on a number of facets. The spreadsheet was part of her dissertation research and may be useful if you are interested in finding out about the current range of [...]]]></description>
			<content:encoded><![CDATA[<p>Sarah &#8220;Intellagirl&#8221; Robins, who was the keynote speaker for the CIT showcase last year, just posted a fairly extensive list of virtual worlds that compares them on a number of facets. The <a href="http://spreadsheets.google.com/pub?key=pgKqGR6eOiPOKjMG9f856Sw">spreadsheet</a> was part of her dissertation research and may be useful if you are interested in finding out about the current range of virtual worlds and how they vary.</p>
]]></content:encoded>
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		<title>Second Life Education Support Faire</title>
		<link>http://cit.duke.edu/blog/2009/01/21/second-life-education-support-faire/</link>
		<comments>http://cit.duke.edu/blog/2009/01/21/second-life-education-support-faire/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 13:50:22 +0000</pubDate>
		<dc:creator>Randy Riddle</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Online education]]></category>
		<category><![CDATA[SecondLife]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=2611</guid>
		<description><![CDATA[January 25th through 30th, Linden Labs will be holding a Second Life Education Support Faire.
Bringing together faculty and students using Second Life in education with professionals from Linden Labs, this online gathering or conference will include booths with support information on using Second Life in education, exhibits of educational uses of SL by faculty and [...]]]></description>
			<content:encoded><![CDATA[<p>January 25th through 30th, Linden Labs will be holding a Second Life Education Support Faire.</p>
<p>Bringing together faculty and students using Second Life in education with professionals from Linden Labs, this online gathering or conference will include booths with support information on using Second Life in education, exhibits of educational uses of SL by faculty and scheduled events.</p>
<p>Educators using Second Life in courses are invited to present.  More information is avialable in the Linden Labs blog.</p>
<p><a href="http://blog.secondlife.com/2009/01/10/second-life-education-support-faire-january-25th-30th-2009/">blog entry</a> at Linden Labs</p>
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		<title>Second Life parcels available for Duke faculty and student use</title>
		<link>http://cit.duke.edu/blog/2008/10/24/sl-parcels/</link>
		<comments>http://cit.duke.edu/blog/2008/10/24/sl-parcels/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 16:27:17 +0000</pubDate>
		<dc:creator>Amy Campbell</dc:creator>
				<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Technology at Duke]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=1981</guid>
		<description><![CDATA[If you would like a way to learn more about Second Life, to practice building or using virtual environments, or to provide your students with space for a virtual project, a limited number of small parcels are available on Duke Student Affairs Division&#8217;s Second Life island for Duke students and faculty to use. You could [...]]]></description>
			<content:encoded><![CDATA[<p>If you would like a way to learn more about Second Life, to practice building or using virtual environments, or to provide your students with space for a virtual project, a limited number of small parcels are available on Duke Student Affairs Division&#8217;s Second Life island for Duke students and faculty to use. You could use the parcels as a &#8220;home base&#8221; for hosting a virtual meeting, plan and build a virtual structure, or just explore the options Second Life provides for teaching and learning.</p>
<p>Faculty and students can contact Tim Bounds for information about the parcels available (<a href="mailto:tim.bounds@duke.edu">tim.bounds@duke.edu</a>). CIT can consult with faculty about how Second Life and other virtual world tools might be useful in their teaching.</p>
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		<title>Mellon Seminars in Digital Humanities</title>
		<link>http://cit.duke.edu/blog/2008/10/03/mellon-seminars-in-digital-humanities/</link>
		<comments>http://cit.duke.edu/blog/2008/10/03/mellon-seminars-in-digital-humanities/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 14:46:10 +0000</pubDate>
		<dc:creator>Amy Campbell</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Humanities]]></category>
		<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Web2.0]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=1831</guid>
		<description><![CDATA[During this academic year, nine Mellon Seminars in Digital Humanities taking place at UCLA in real life (RL), will be “broadcast” via live feed into the Digital Library Federation’s (DLF) Second Life (SL) island, Entropia. Anyone interested is welcome to attend in Second Life.
This year’s seminar is co-organized by Jeffrey Schnapp (Stanford University, Stanford Humanities [...]]]></description>
			<content:encoded><![CDATA[<p>During this academic year, nine Mellon Seminars in Digital Humanities taking place at UCLA in real life (RL), will be “broadcast” via live feed into the <a href="http://www.diglib.org/">Digital Library Federation’s</a> (DLF) Second Life (SL) island, Entropia. Anyone interested is welcome to attend in Second Life.</p>
<p>This year’s seminar is co-organized by Jeffrey Schnapp (Stanford University, Stanford Humanities Laboratory, and Mellon Visiting Professor of Digital Humanities, UCLA) and Todd Presner (Germanic Languages and Comparative Literature, UCLA). The seminar&#8217;s theme is “What is(n’t) Digital Humanities?”</p>
<p>Through dialogues with expert guest interlocutors and practitioners from various fields, seminar participants will examine, historicize, and critique the emergent field of &#8220;digital humanities.&#8221; Bringing together insights from media, game, literary and cultural studies, we will attempt to take stock of humanistic inquiry at the start of the 21st century.</p>
<p>Topics will include Web 2.0, virtual worlds, ubiquitous computing, geo-temporal navigation, participatory media, digital narratives, open source knowledge, collaborative authorship, experiential design and the classroom as laboratory.</p>
<p>Seminar guests include: Johanna Drucker, Michael Schanks, Lev Manovich, Diane Favro, Franco Moretti, Tara McPherson, Peter Lunenfeld.</p>
<p><strong>Seminars meet 2-5 pm Pacific Time on<br />
10/8/08, 11/5/08, 12/1/08, 1/5/09, 2/2/09, 3/2/09, 4/6/09, 5/4/09, and 6/1/09.</strong></p>
<p>The following Second Life URL will teleport you to DLF’s Entropia, though you must have a Second Life account in order to log on: <a href="http://slurl.com/secondlife/Entropia/110/117/21/  ">http://slurl.com/secondlife/Entropia/110/117/21/</a>. Basic Second Life accounts are free: <a href="http://secondlife.com/">http://secondlife.com/</a>.</p>
<p>For more information visit <a href="http://www.digitalhumanities.ucla.edu/">http://www.digitalhumanities.ucla.edu/</a> or join the UCLA Digital Humanities Facebook Group. Topics for each session will be posted on-line once they have been finalized.</p>
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		<title>Conference on Literature in Virtual Worlds</title>
		<link>http://cit.duke.edu/blog/2008/07/17/conference-on-literature-in-virtual-worlds/</link>
		<comments>http://cit.duke.edu/blog/2008/07/17/conference-on-literature-in-virtual-worlds/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 17:06:47 +0000</pubDate>
		<dc:creator>Lynne O'Brien</dc:creator>
				<category><![CDATA[Digital storytelling]]></category>
		<category><![CDATA[Online education]]></category>
		<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Teaching with Technology]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=1301</guid>
		<description><![CDATA[On August 4th, 2008, and again on August 6th, Alliance Library System, in cooperation with LearningTimes, will offer a one-day conference exploring the possibilities of using virtual worlds to teach literature.  The conference, entitled &#8220;Stepping into Literature: Bringing New Life to Books through Virtual Worlds,&#8221; will be held entirely in the virtual world of [...]]]></description>
			<content:encoded><![CDATA[<p>On August 4th, 2008, and again on August 6th, Alliance Library System, in cooperation with LearningTimes, will offer a one-day conference exploring the possibilities of using virtual worlds to teach literature.  The conference, entitled &#8220;Stepping into Literature: Bringing New Life to Books through Virtual Worlds,&#8221; will be held entirely in the virtual world of Second Life. Participants will take take part in a virtual book discussion, and take field trips into literature-based locations that have been created in Second Life.</p>
<p>Keynotes:</p>
<p>Beth Ritter-Gluth (Desideria Stockton in Second Life) will be the keynote speaker and her talk is on &#8220;A Vision for Making Literature Come Alive in Virtual Worlds.&#8221; She is the creator of &#8220;Literature Alive in Second Life&#8221; and teaches English and Women&#8217;s Studies at Lehigh Carbon Community College in Schnecksville, PA.</p>
<p>The keynote author is Kim Rufer-Bach who will speak on &#8220;Using Virtual Worlds to Promote Real Life Literature.&#8221; Kimberly is co-author of &#8220;Creating Your World: The Official Guide to Advanced Content Creation for Second Life&#8221; (Sybex, October 2007) and is currently at work on &#8220;The Second Life Grid: The Official Guide to Communication Collaboration, and Community Engagement.&#8221;</p>
<p>Full conference schedule and registration information is available at the conference website, <a href="http://www.steppingintovirtualworlds.org">http://www.steppingintovirtualworlds.org</a></p>
<p>Or register now at: <a href="http://tinyurl.com/6ba6nq">http://tinyurl.com/6ba6nq</a></p>
<p>Cost to attend is US $65 per person. For group rates (5 or more) write to john@learningtimes.net</p>
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		<title>Lively &#8211; Google&#8217;s New Virtual Worlds Application</title>
		<link>http://cit.duke.edu/blog/2008/07/09/lively-googles-new-virtual-worlds-application/</link>
		<comments>http://cit.duke.edu/blog/2008/07/09/lively-googles-new-virtual-worlds-application/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 14:53:11 +0000</pubDate>
		<dc:creator>Randy Riddle</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Teaching Ideas]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=1261</guid>
		<description><![CDATA[Google has just made public Lively, their virtual worlds application that&#8217;s similar to Second Life.  Although it currently only works with Windows XP/Vista and Firefox/IE, it allows you to create your own rooms that can be embedded in blogs and web pages, similar to YouTube videos.  There&#8217;s no unified world, like Second Life, [...]]]></description>
			<content:encoded><![CDATA[<p>Google has just made public <a href="http://www.lively.com/html/landing.html">Lively</a>, their virtual worlds application that&#8217;s similar to Second Life.  Although it currently only works with Windows XP/Vista and Firefox/IE, it allows you to create your own rooms that can be embedded in blogs and web pages, similar to YouTube videos.  There&#8217;s no unified world, like Second Life, so Lively could be used to create &#8220;ad hoc&#8221; virtual worlds spaces that are limited to particular groups that share an interest or are working on a particular project.  Google has posted a video preview of Lively at YouTube.  <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/5YbwfOucET8&amp;hl=en&amp;fs=1" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/5YbwfOucET8&amp;hl=en&amp;fs=1" allowfullscreen="true"></embed></object></p>
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		<title>50 tips for teaching and learning with Second Life</title>
		<link>http://cit.duke.edu/blog/2008/05/28/50-tips-for-teaching-and-learning-with-second-life/</link>
		<comments>http://cit.duke.edu/blog/2008/05/28/50-tips-for-teaching-and-learning-with-second-life/#comments</comments>
		<pubDate>Wed, 28 May 2008 13:35:56 +0000</pubDate>
		<dc:creator>Lynne O'Brien</dc:creator>
				<category><![CDATA[Elearning]]></category>
		<category><![CDATA[Online education]]></category>
		<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Teaching Ideas]]></category>
		<category><![CDATA[Teaching with Technology]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cit.duke.edu/blog/?p=1041</guid>
		<description><![CDATA[The website 50 Tips and Tricks to Create a Learning Space in Second Life describes the educational possibilities of Second Life for reaching out beyond traditional classrooms and school districts, connecting with people around the world, having interactive discussions, practicing real-world skills and keeping students engaged in a technologically-driven society. The list offers examples of [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">The website <a href="http://www.collegedegrees.com/blog/2008/05/27/50-tips-and-tricks-to-create-a-learning-space-in-second-life/">50 Tips and Tricks to Create a Learning Space in Second Life</a> describes the educational possibilities of Second Life for reaching out beyond traditional classrooms and school districts, connecting with people around the world, having interactive discussions, practicing real-world skills and keeping students engaged in a technologically-driven society. The list offers examples of educational uses of Second Life in a variety of subject areas such as <em>CyberOne</em>: a Harvard Law School course on Law in the Court of Public Opinion or <em>Money and Design</em>, an economics class using Second Life as a virtual platform for future entrepreneurs and business designers to practice their skills. You also can find<span> </span>tips and tools for getting started and then making the most of using Second life. For those who do not want to have to do development work, there are examples of already-created spaces, such as <em>The Wall SL,</em> which is a replica of the Vietnam Veterans Memorial or the <em>PacificRim Exchange</em>, which hosts a private island that serves as a platform for students from schools in the Pacific Rim to connect and learn about new customs and countries.</p>
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		<title>Teaching Chemistry with Second Life</title>
		<link>http://cit.duke.edu/blog/2008/01/09/teaching-chemistry-with-second-life/</link>
		<comments>http://cit.duke.edu/blog/2008/01/09/teaching-chemistry-with-second-life/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 13:30:46 +0000</pubDate>
		<dc:creator>Neal Caidin</dc:creator>
				<category><![CDATA[SecondLife]]></category>
		<category><![CDATA[Teaching with Technology]]></category>

		<guid isPermaLink="false">http://library.duke.edu/blogs/citnews/2008/01/09/teaching-chemistry-with-second-life/</guid>
		<description><![CDATA[An interview with Drexel University&#8217;s Jean-Claude Bradley discusses educational uses of Second Life. Jean-Claude Bradley also indicates when Second Life might not be appropriate to use.   Among the benefits mentioned are that students get to meet other students and teachers from around the world who are attracted by the content.  Among the [...]]]></description>
			<content:encoded><![CDATA[<p>An interview with Drexel University&#8217;s Jean-Claude Bradley discusses educational uses of Second Life. Jean-Claude Bradley also indicates when Second Life might not be appropriate to use.   Among the benefits mentioned are that students get to meet other students and teachers from around the world who are attracted by the content.  Among the constraints is that students aren&#8217;t always familiar, interested or motivated to use Second Life.  For Jean-Claude Bradley that translates to a strategy of providing Second Life as another channel for learning, not a required component of his class.   He also wouldn&#8217;t use it for a course with a large number of students.</p>
<p><a href="http://campustechnology.com/articles/57198/" title="Campus Technology article">http://campustechnology.com/articles/57198/ </a></p>
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